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https://scidar.kg.ac.rs/handle/123456789/13172
Full metadata record
DC Field | Value | Language |
---|---|---|
dc.rights.license | openAccess | - |
dc.contributor.author | Aleksić, Veljko | - |
dc.date.accessioned | 2021-05-09T22:00:35Z | - |
dc.date.available | 2021-05-09T22:00:35Z | - |
dc.date.issued | 2019 | - |
dc.identifier.issn | 2560-550X | en_US |
dc.identifier.uri | https://scidar.kg.ac.rs/handle/123456789/13172 | - |
dc.description.abstract | The paper presents a theoretical overview of digital game-based learning operationalization strategies. As digital games gradually permeated all the pores of modern society, they clearly cannot stand a side in contemporary educational practice. Three referent strategies for the successful digital game-based learning implementation are presented in the paper, each with its advantages and shortcomings. As this approach is relatively new, there still lacks a unique recommendation for the most efficient or the most successful way to implement digital games in learning process. | en_US |
dc.language.iso | en | en_US |
dc.publisher | Faculty of Education in Užice | en_US |
dc.rights | info:eu-repo/semantics/openAccess | - |
dc.rights.uri | https://creativecommons.org/licenses/by-nc-nd/4.0/ | - |
dc.source | Zbornik radova Pedagoškog fakulteta | en_US |
dc.subject | digital game-based learning | en_US |
dc.subject | educational strategie | en_US |
dc.subject | operationalization | en_US |
dc.title | Digital Game-based Learning Operationalization Strategies | en_US |
dc.title.alternative | Operacionalizovane strategije učenja zasnovane na digitalnim igrama | en_US |
dc.type | article | en_US |
dc.description.version | Published | en_US |
dc.identifier.doi | 10.46793/Zbradova21.279A | en_US |
dc.type.version | PublishedVersion | en_US |
Appears in Collections: | Faculty of Technical Sciences, Čačak |
Files in This Item:
File | Description | Size | Format | |
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19-Veljko-Aleksic.pdf | 1.84 MB | Adobe PDF | View/Open |
This item is licensed under a Creative Commons License