Please use this identifier to cite or link to this item:
Title: Digital Gameplay Habits and Multiple Intelligences Profile of Early Adolescents Living in Rural Areas
Authors: Aleksić, Veljko
Ivanovic, Mirjana
Issue Date: 2017
Abstract: © 2017 IEEE. The purpose of the research is to provide an empirical insight into the gameplay preferences and multiple intelligences profile of early adolescents living in rural areas. It was found that the early adolescent males living in rural areas played digital games about two times more than females did, and that the average weekly gameplay time increased as students grew. Females achieved significantly higher levels of Bodily/kinesthetic intelligence than males did. Gender and age can be observed as predictors of average daily gameplay time. The levels of Visual/spatial, Verbal/linguistic, Interpersonal and Natural intelligence can be observed as the predictors of average weekly gameplay time. Socio-cultural influence of the living environment presented a significant factor for digital gameplay habits and multiple intelligence profile of early adolescents.
Type: conferenceObject
DOI: 10.1109/ICALT.2017.35
SCOPUS: 2-s2.0-85030244108
Appears in Collections:Faculty of Technical Sciences, Čačak

Page views(s)




Files in This Item:
File Description SizeFormat 
  Restricted Access
29.86 kBAdobe PDFThumbnail

Items in SCIDAR are protected by copyright, with all rights reserved, unless otherwise indicated.