Please use this identifier to cite or link to this item: https://scidar.kg.ac.rs/handle/123456789/11739
Title: Commercial off-the-shelf games as learning media
Authors: Aleksić, Veljko
Ivanovic, Mirjana
Budimac, Zoran
Popescu, Elvira
Issue Date: 2016
Abstract: ©2016 ACM. The purpose of this research is to explore some of the educational potentials of Commercial Off-the-Shelf (COTS) games in the learning process. A survey on students' attitudes towards COTS games in education was conducted with a sample of 1262 upper grade primary school students, from 22 Serbian schools. Most of the students reported playing digital games for longer than five years. An independent sample t-test presented some significant differences between male and female attitudes towards the educational potential of the digital games. Most of the male respondents preferred arcades and sports genres, while the majority of female respondents preferred logical (puzzle) games. Overall, male students perceived games as more useful for school and career and they were also more interested to create and implement their own games, compared to female students.
URI: https://scidar.kg.ac.rs/handle/123456789/11739
Type: conferenceObject
DOI: 10.1145/2983468.2983493
SCOPUS: 2-s2.0-85001052460
Appears in Collections:Faculty of Technical Sciences, Čačak

Page views(s)

130

Downloads(s)

4

Files in This Item:
File Description SizeFormat 
PaperMissing.pdf
  Restricted Access
29.86 kBAdobe PDFThumbnail
View/Open


Items in SCIDAR are protected by copyright, with all rights reserved, unless otherwise indicated.