Please use this identifier to cite or link to this item: https://scidar.kg.ac.rs/handle/123456789/17833
Title: Reasons for Using or Avoiding Games in an EFL Classroom
Authors: Jerotijevic Tisma, Danica
Issue Date: 2011
Abstract: The aim of this research was to determine the reasons pro and against using games in an EFL classroom, as well as to discover possible obstacles teachers encounter when applying these activities. The study was performed on both teachers and students of English in Leskovac and Niń, towns in Southern Serbia. The total of 197 participants, 178 students and 19 teachers, took part in the survey. The main instrument employed in the research was questionnaire. The research proved that both the teachers and students prefer using to avoiding games in the classroom. During this research we were able to define some obstacles for introducing game in the classroom which must be overcome. The results suggest that games should be introduced in the classroom since both the teachers and students have found sufficient reasons for their usage.
URI: https://scidar.kg.ac.rs/handle/123456789/17833
Type: conferenceObject
Appears in Collections:The Faculty of Philology and Arts, Kragujevac (FILUM)

Page views(s)

434

Downloads(s)

75

Files in This Item:
File Description SizeFormat 
FLTAL 2011.pdf450.86 kBAdobe PDFThumbnail
View/Open


Items in SCIDAR are protected by copyright, with all rights reserved, unless otherwise indicated.